There’s no doubt about it: trying to apply responsive design to large-scale existing desktop-centric sites is really, really hard. The message I keep repeating in my workshops is that you can’t expect to just sprinkle on some magic media-query fairydust—it just doesn’t work that way. Instead, you’ve got to figure out a way to reframe all your challenges into a mobile-first way of thinking.
Instead of asking “How can I make these patterns (mega-menus, lightboxes, complex data tables) work when the screen size shrinks?”, you need to ask “What’s the problem they’re supposed to be solving, and how would I design a solution for the small screen to start with?” Once you’ve done that, then it becomes a matter of scaling up to the large screen …which is actually a much simpler problem space.
bug reports coming in after a big release
/* by mouseas */
This is why I prefer week-by-week releases over big “launches”
- Mom: Are you going to run away from home?
- Nathan, 4: Yeah!
- Mom: Where are you going to go?
- Nathan: The Dollar Store!
- What do you get when you cover a vegetable in syrup? A vacuum.
- What do you call a french fry in water? A swatter.
- What do you call a singing cat? A scat.
- That last one was actually pretty good.
- Mom: (wrapping Christmas presents)
- Nathan, 4: Mom, what's this?
- Mom: that's tissue paper.
- Nathan: (promptly blows his nose on the beautiful, ornamental tissue paper.)
when a coworker tries to tell me to use tables instead of css
/* by mungoid */
Yes. This, absolutely.
Nathan tells a joke about airplanes
- Nathan, 4: How many bones does an airplane have?
- Mom: I dunno, how many?
- Nathan: Ten!
Gets bored easy.
- Nathan, 4: I'm bored with having fun!
- (After spending a few moments twirling in his sit-n-spin.)
- Nathan, 4: Do you see stars around my head?
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